UBlendSpaceBase::IsTooCloseToExistingSamplePoint

Check if given sample value isn't too close to existing sample point

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h

Include

#include "Animation/BlendSpaceBase.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp

Syntax

bool IsTooCloseToExistingSamplePoint
(
    const FVector & SampleValue,
    int32 OriginalIndex
) const

Remarks

Check if given sample value isn't too close to existing sample point

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