Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h |
Include |
#include "Animation/BlendSpaceBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp |
void ResetToRefPose
(
FCompactPose & OutPose
)
Reset to reference pose. It does apply different refpose based on additive or not