| UBlendSpaceBase::SnapSamplesToClosestGridPoint()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h |
Include |
#include "Animation/BlendSpaceBase.h" |
virtual void SnapSamplesToClosestGridPoint()
If around border, snap to the border to avoid empty hole of data that is not valid