| UAnimationAsset::TickAssetPlayer()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h |
Include |
#include "Animation/BlendSpaceBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp |
virtual void TickAssetPlayer
(
FAnimTickRecord & Instance,
struct FAnimNotifyQueue & NotifyQueue,
FAnimAssetTickContext & Context
) const
Advances the asset player instance
Parameter |
Description |
---|---|
Instance |
AnimationTickRecord Instance - saves data to evaluate |
NotifyQueue |
Queue for any notifies we create |
Context |
The tick context (leader/follower, delta time, sync point, etc...) |