Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingContainer.h |
Include |
#include "Animation/NodeMappingContainer.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/NodeMappingContainer.cpp |
void AddDefaultMapping()
This just maps between source to target by name if same note this will override source setting if exists before