UNodeMappingContainer::GetSourceToTargetTransform

This function is not fast, if you want to do this for every frame, cache it somewhere

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingContainer.h

Include

#include "Animation/NodeMappingContainer.h"

Syntax

FTransform GetSourceToTargetTransform
(
    const FName & SourceNode
) const

Remarks

This function is not fast, if you want to do this for every frame, cache it somewhere

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