Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h |
Include |
#include "Animation/PoseAsset.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp |
bool ModifyPoseName
(
FName OldPoseName,
FName NewPoseName,
const SmartName::UID_Type * NewUID
)