Deprecated
GetBoneTree should not be called. Please use GetBoneTranslationRetargetingMode()/SetBoneTranslationRetargetingMode() functions instead
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include |
#include "Animation/Skeleton.h" |
This is const accessor for BoneTree Understand there will be a lot of need to access BoneTree, but Anybody modifying BoneTree will corrupt animation data, so will need to make sure it's not modifiable outside of Skeleton You can add new BoneNode but you can't modify current list. The index will be referenced by Animation data.