USkeleton::GetMeshLinkupIndex

Find a mesh linkup table (mapping of skeleton bone tree indices to refpose indices) for a particular SkeletalMesh If one does not already exist, create it now.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h

Include

#include "Animation/Skeleton.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp

Syntax

int32 GetMeshLinkupIndex
(
    const USkeletalMesh * InSkelMesh
)

Remarks

Find a mesh linkup table (mapping of skeleton bone tree indices to refpose indices) for a particular SkeletalMesh If one does not already exist, create it now.

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