USkeleton::GetReferenceSkeleton

Accessor to Reference Skeleton to make data read only

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h

Include

#include "Animation/Skeleton.h"

Syntax

const FReferenceSkeleton & GetReferenceSkeleton() const

Remarks

Accessor to Reference Skeleton to make data read only

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