Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include |
#include "Animation/Skeleton.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
bool RenameSmartnameAndModify
(
FName ContainerName,
SmartName::UID_Type Uid,
FName NewName
)
Renames a smartname in the specified container and modifies the skeleton return bool - Whether the rename was sucessful