TArray< class USkeletalMeshSocket * > Sockets
Array of named socket locations, set up in editor and used as a shortcut instead of specifying everything explicitly to AttachComponent in the SkeletalMeshComponent.
TArray< class USkeletalMeshSocket * > Sockets
Array of named socket locations, set up in editor and used as a shortcut instead of specifying everything explicitly to AttachComponent in the SkeletalMeshComponent.