EPrecomputeState

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Atmosphere/AtmosphericFogComponent.h

Include

#include "Atmosphere/AtmosphericFogComponent.h"

Syntax

enum EPrecomputeState
{
    EInvalid    = 0,
    EValid      = 2,
}

Values

Name

Description

EInvalid

EValid

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