Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioPluginUtilities.h |
Include |
#include "AudioPluginUtilities.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioPluginUtilities.cpp |
static IAudioSpatializationFactory * GetDesiredSpatializationPlugin()
These functions return a pointer to the plugin factory that matches the plugin name specified in the target platform's settings.
if no matching plugin is found, nullptr is returned.