Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include |
#include "FXSystem.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleGpuSimulation.cpp |
void BeginReleaseGPUSpriteResources
(
FGPUSpriteResources * Resources
)
Begins the process of releasing GPU sprite resources. Memory will be freed during this time and the pointer should be considered invalid after this call.
Parameter |
Description |
---|---|
Resources |
The resources to be released. |