Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include |
#include "FXSystem.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleGpuSimulation.cpp |
void BeginUpdateGPUSpriteResources
(
FGPUSpriteResources * Resources,
const FGPUSpriteResourceData & InResourceData
)
Updates GPU sprite resources.
Parameter |
Description |
---|---|
Resources |
Sprite resources to update. |
InResourceData |
Data with which to update resources. |