Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include |
#include "Camera/PlayerCameraManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual void AssignViewTarget
(
AActor * NewTarget,
FTViewTarget & VT,
struct FViewTargetTransitionParams TransitionParams
)