Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include |
#include "Camera/PlayerCameraManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual void DoUpdateCamera
(
float DeltaTime
)
Internal function conditionally called from UpdateCamera to do the actual work of updating the camera.