Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include |
#include "Camera/PlayerCameraManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
void InitTempCameraActor
(
class ACameraActor * CamActor,
class UCameraAnimInst const * AnimInstToInitFor
) const
Gets specified temporary CameraActor ready to update the specified Anim.