MAX_ACTIVE_CAMERA_ANIMS

CameraAnim support.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h

Include

#include "Camera/PlayerCameraManager.h"

Syntax

static const int32 MAX_ACTIVE_CAMERA_ANIMS = 8;

Remarks

CameraAnim support.

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