APlayerCameraManager::OnPhotographyMultiPartCaptureStart

Event triggered upon the start of a multi-part photograph capture (i.e. a stereoscopic or 360-degree shot).

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h

Include

#include "Camera/PlayerCameraManager.h"

Syntax

void OnPhotographyMultiPartCaptureStart()

Remarks

Event triggered upon the start of a multi-part photograph capture (i.e. a stereoscopic or 360-degree shot). This is an ideal time to turn off rendering effects that tile badly (UI, subtitles, vignette, very aggressive bloom, etc; most of these are automatically disabled when r.Photography.AutoPostprocess is 1).

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