Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include |
#include "Camera/PlayerCameraManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual UCameraShake * PlayCameraShake
(
TSubclassOf< class UCameraShake > ShakeClass,
float Scale,
enum ECameraAnimPlaySpace::Type PlaySpace,
FRotator UserPlaySpaceRot
)
Camera Shakes. Plays a camera shake on this camera. Camera Shakes
Parameter |
Description |
---|---|
Shake |
The class of camera shake to play. |
Scale |
Scalar defining how "intense" to play the shake. 1.0 is normal (as authored). |
PlaySpace |
Which coordinate system to play the shake in (affects oscillations and camera anims) |
UserPlaySpaceRot |
Coordinate system to play shake when PlaySpace == CAPS_UserDefined. |