APlayerCameraManager::SetManualCameraFade

Turns on camera fading at the given opacity.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h

Include

#include "Camera/PlayerCameraManager.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp

Syntax

virtual void SetManualCameraFade
(
    float InFadeAmount,
    FLinearColor Color,
    bool bInFadeAudio
)

Remarks

Turns on camera fading at the given opacity. Does not auto-animate, allowing user to animate themselves. Call StopCameraFade to turn fading back off.

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