FFOscillator::UpdateOffset

Advances the oscillation time and returns the current value.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraShake.h

Include

#include "Camera/CameraShake.h"

Source

/Engine/Source/Runtime/Engine/Private/Camera/CameraShake.cpp

Syntax

static float UpdateOffset
(
    FFOscillator const & Osc,
    float & CurrentOffset,
    float DeltaTime
)

Remarks

Advances the oscillation time and returns the current value.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss