Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/CameraTypes.h |
Include |
#include "Camera/CameraTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Camera/CameraStackTypes.cpp |
static void CalculateProjectionMatrixGivenView
(
const FMinimalViewInfo & ViewInfo,
TEnumAsByte< enum EAspectRatioAxisConstraint > AspectRatioAxisConstraint,
class FViewport * Viewport,
struct FSceneViewProjectionData & InOutProjectionData
)
Calculates the projection matrix (and potentially a constrained view rectangle) given a FMinimalViewInfo and partially configured projection data (must have the view rect already set)