Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/CameraShake.h |
Include |
#include "Camera/CameraShake.h" |
void BlueprintUpdateCameraShake
(
float DeltaTime,
float Alpha,
const FMinimalViewInfo & POV,
FMinimalViewInfo & ModifiedPOV
)
Called every tick to let the shake modify the point of view