Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/CameraShake.h |
Include |
#include "Camera/CameraShake.h" |
void
BlueprintUpdateCameraShake
(
float DeltaTime,
float Alpha,
const FMinimalViewInfo
& POV,
FMinimalViewInfo
& ModifiedPOV
)
Called every tick to let the shake modify the point of view