EAnimCurveType

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Syntax

enum EAnimCurveType
{
    AttributeCurve,
    MaterialCurve,
    MorphTargetCurve,
    MaxAnimCurveType,
}

Values

Name

Description

AttributeCurve

MaterialCurve

MorphTargetCurve

MaxAnimCurveType

Make sure to update MaxCurve

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