Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
namespace EAnimationMode
{
enum Type
{
AnimationBlueprint,
AnimationSingleNode,
AnimationCustomMode,
}
}
Name |
Description |
---|---|
AnimationBlueprint |
|
AnimationSingleNode |
|
AnimationCustomMode |
This is custom type, engine leaves AnimInstance as it is. |