Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
enum ECanBeCharacterBase
{
ECB_No,
ECB_Yes,
ECB_Owner,
ECB_MAX,
}
Name |
Description |
---|---|
ECB_No |
Character cannot step up onto this Component. |
ECB_Yes |
Character can step up onto this Component. |
ECB_Owner |
Owning actor determines whether character can step up onto this Component (default true unless overridden in code). |
ECB_MAX |
Determines whether a Character can attempt to step up onto a component when they walk in to it.