Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
namespace EScopedUpdate
{
enum Type
{
ImmediateUpdates,
DeferredUpdates,
}
}
Name |
Description |
---|---|
ImmediateUpdates |
|
DeferredUpdates |
Enum that controls the scoping behavior of FScopedMovementUpdate. Note that EScopedUpdate::ImmediateUpdates is not allowed within outer scopes that defer updates, and any attempt to do so will change the new inner scope to use deferred updates instead.