FChildActorAttachedActorInfo

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ChildActorComponent.h

Include

#include "Components/ChildActorComponent.h"

Syntax

struct FChildActorAttachedActorInfo

Variables

Name Description

Public variable

TWeakObjectPtr<...

 

Actor

Public variable

FTransform

 

RelativeTransform

Public variable

FName

 

SocketName

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