FInputGestureHandlerSignature

Delegate signature for gesture handlers.

Windows
MacOS
Linux

Type

typedef TBaseDelegate_OneParam< void, float > FInputGestureHandlerSignature

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h

Include

#include "Components/InputComponent.h"

Remarks

Delegate signature for gesture handlers. : "Value" to pass to the axis. Note that by convention this is assumed to be a framerate-independent "delta" value, i.e. absolute change for this frame so the handler need not scale by frametime.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss