Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
void AppendOverlapsAfterMove
(
const TOverlapArrayView & NewPendingOverlaps,
bool bSweep,
bool bIncludesOverlapsAtEnd
)
Add overlaps to the queued overlaps array. This is intended for use only by SceneComponent and its derived classes whenever movement is performed.