Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
void RevertMove()
Revert movement to the initial location of the Component at the start of the scoped update. Also clears pending overlaps and sets bHasMoved to false.