Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
Include |
#include "Components/StaticMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp |
void BeginReleaseOverrideVertexColors()
Enqueues a rendering command to release the vertex colors. The game thread must block until the rendering thread has processed the command before deleting OverrideVertexColors.