Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h |
Include |
#include "Components/TimelineComponent.h" |
struct FTimeline
Name | Description | |
---|---|---|
|
FTimeline() |
Name | Description | ||
---|---|---|---|
|
AddEvent ( |
Add a callback event to the timeline |
|
|
AddInterpFloat ( |
Add a float interpolation to the timeline |
|
|
AddInterpFloat ( |
Add a float interpolation to the timeline. Use a non-serializeable delegate. |
|
|
AddInterpLinearColor ( |
Add a linear color interpolation to the timeline. Use a non-serializeable delegate. |
|
|
AddInterpLinearColor ( |
Add a linear color interpolation to the timeline |
|
|
AddInterpVector ( |
Add a vector interpolation to the timeline. Use a non-serializeable delegate. |
|
|
AddInterpVector ( |
Add a vector interpolation to the timeline |
|
|
GetAllCurves ( |
Get all curves used by the Timeline |
|
|
float |
GetPlaybackPosition() |
Get the current playback position of the Timeline |
|
float |
GetPlayRate() |
Get the current play rate for this timeline |
|
UEnum * |
GetTimelineDirectionEnum() |
Helper function to get to the timeline direction enum |
|
float |
GetTimelineLength() |
Get length of the timeline |
|
IsLooping() |
Get whether we are looping or not |
|
|
IsPlaying() |
Get whether this timeline is playing or not. |
|
|
IsReversing() |
Get whether we are reversing or not |
|
|
Play() |
Start playback of timeline |
|
|
PlayFromStart() |
Start playback of timeline from the start |
|
|
Reverse() |
Start playback of timeline in reverse |
|
|
ReverseFromEnd() |
Start playback of timeline in reverse from the end |
|
|
SetDirectionPropertyName ( |
Set the delegate to call when timeline is finished |
|
|
SetFloatCurve ( |
Update a certain float track's curve |
|
|
SetLinearColorCurve ( |
Update a certain linear color track's curve |
|
|
SetLooping ( |
True means we whould loop, false means we should not. |
|
|
SetNewTime ( |
Set the new playback position time to use |
|
|
SetPlaybackPosition |
Jump to a position in the timeline. |
|
|
SetPlayRate ( |
Sets the new play rate for this timeline |
|
|
SetPropertySetObject ( |
Optionally provide an object to automatically update properties on |
|
|
SetTimelineFinishedFunc ( |
Set the delegate to call when timeline is finished |
|
|
SetTimelineFinishedFunc ( |
Set the static delegate to call when timeline is finished |
|
|
SetTimelineLength ( |
Set the length of the timeline |
|
|
SetTimelineLengthMode ( |
Sets the timeline length mode |
|
|
SetTimelinePostUpdateFunc ( |
Set the delegate to call after each timeline tick |
|
|
SetVectorCurve ( |
Update a certain vector track's curve |
|
|
Stop() |
Stop playback of timeline |
|
|
TickTimeline ( |
Advance the timeline, if playing, firing delegates |