| UAudioComponent::FadeOut()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
Include |
#include "Components/AudioComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp |
virtual void FadeOut
(
float FadeOutDuration,
float FadeVolumeLevel,
const EAudioFaderCurve FadeCurve
)
This is used in place of "stop" when it is desired to fade the volume of the sound before stopping.
If FadeTime is 0.0, this is the same as calling Stop(). If FadeTime is > 0.0, this will adjust the volume multiplier to FadeVolumeLevel over FadeInTime seconds and then stop the sound.
Parameter |
Description |
---|---|
FadeOutDuration |
how long it should take to reach the FadeVolumeLevel |
FadeVolumeLevel |
the percentage of the AudioComponents's calculated volume in which to fade to |