UAudioComponent::StopDelayed

Cues request to stop sound after the provided delay, stopping immediately if delay is zero or negative

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h

Include

#include "Components/AudioComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp

Syntax

void StopDelayed
(
    float DelayTime
)

Remarks

Cues request to stop sound after the provided delay, stopping immediately if delay is zero or negative

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