Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
Include |
#include "Components/AudioComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp |
void StopDelayed
(
float DelayTime
)
Cues request to stop sound after the provided delay, stopping immediately if delay is zero or negative