UChildActorComponent::ApplyComponentInstanceData

Apply the component instance data to the child actor component

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ChildActorComponent.h

Include

#include "Components/ChildActorComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ChildActorComponent.cpp

Syntax

void ApplyComponentInstanceData
(
    FChildActorComponentInstanceData * ComponentInstanceData,
    const ECacheApplyPhase CacheApplyPhase
)

Remarks

Apply the component instance data to the child actor component

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