| ULightComponent::GetUniformPenumbraSize()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/DirectionalLightComponent.h |
Include |
#include "Components/DirectionalLightComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/DirectionalLightComponent.cpp |
virtual float GetUniformPenumbraSize() const