Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/ForceFeedbackComponent.h |
Include |
#include "Components/ForceFeedbackComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/ForceFeedbackComponent.cpp |
void CollectAttenuationShapesForVisualization
(
TMultiMap< EAttenuationShape::Type, FBaseAttenuationSettings::AttenuationShapeDetails > & ShapeDetailsMap
) const
Collects the various attenuation shapes that may be applied to the effect played by the component for visualization in the editor.