UForceFeedbackComponent::CollectAttenuationShapesForVisualization

Collects the various attenuation shapes that may be applied to the effect played by the component for visualization in the editor.

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ForceFeedbackComponent.h

Include

#include "Components/ForceFeedbackComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ForceFeedbackComponent.cpp

Syntax

void CollectAttenuationShapesForVisualization
(
    TMultiMap< EAttenuationShape::Type, FBaseAttenuationSettings::AttenuationShapeDetails > & ShapeDetailsMap
) const

Remarks

Collects the various attenuation shapes that may be applied to the effect played by the component for visualization in the editor.

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