UHierarchicalInstancedStaticMeshComponent::ApplyBuildTreeAsync

Apply the results of the async build.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h

Include

#include "Components/HierarchicalInstancedStaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp

Syntax

void ApplyBuildTreeAsync
(
    ENamedThreads::Type CurrentThread,
    const FGraphEventRef & MyCompletionGraphEvent,
    TSharedRef< FClusterBuilder, ESPMode::ThreadSafe > Builder,
    double StartTime
)

Remarks

Apply the results of the async build.

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