UInstancedStaticMeshComponent::CreateAllInstanceBodies

Creates body instances for all instances owned by this component.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp

Syntax

void CreateAllInstanceBodies()

Remarks

Creates body instances for all instances owned by this component.

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