UInstancedStaticMeshComponent::GetNumRenderInstances

Number of instances in the render-side instance buffer.

Windows
MacOS
Linux

Override Hierarchy

UInstancedStaticMeshComponent::GetNumRenderInstances()

UHierarchicalInstancedStaticMeshComponent::GetNumRenderInstances()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Syntax

virtual int32 GetNumRenderInstances() const

Remarks

Number of instances in the render-side instance buffer.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss