| UPrimitiveComponent::GetStreamingRenderAssetInfo()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
Include |
#include "Components/InstancedStaticMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
virtual void GetStreamingRenderAssetInfo
(
FStreamingTextureLevelContext & LevelContext,
TArray< FStreamingRenderAssetPrimitiveInfo > & OutStreamingRenderAssets
) const
Get the StreaminTexture data.