ULightComponent::IsShadowCast

Check whether a given primitive will cast shadows from this light.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h

Include

#include "Components/LightComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp

Syntax

bool IsShadowCast
(
    UPrimitiveComponent * Primitive
) const

Remarks

Check whether a given primitive will cast shadows from this light.

Returns

Returns True if a primitive blocks this light.

Parameters

Parameter

Description

Primitive

The potential shadow caster.

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