ULineBatchComponent::DrawMesh

Draw a mesh

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h

Include

#include "Components/LineBatchComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/LineBatchComponent.cpp

Syntax

void DrawMesh
(
    TArray< FVector > const & Verts,
    TArray< int32 > const & Indices,
    FColor const & Color,
    uint8 DepthPriority,
    float LifeTime
)

Remarks

Draw a mesh

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