CanCharacterStepUpOn

Determine whether a Character can step up onto this component.

Windows
MacOS
Linux

Syntax

TEnumAsByte< enum ECanBeCharacterBase > CanCharacterStepUpOn

Remarks

Determine whether a Character can step up onto this component. This controls whether they can try to step up on it when they bump in to it, not whether they can walk on it after landing on it.

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss