ComponentOverlapMulti

Overload list

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MacOS
Linux
Name Description

Public function Const

bool

 

ComponentOverlapMulti

(
    TArray< struct FOverlapResult >& O...,
    const UWorld* InWorld,
    const FVector& Pos,
    const FQuat& Rot,
    ECollisionChannel TestChannel,
    const FComponentQueryParams& Param...,
    const FCollisionObjectQueryParams&...
)

Test the collision of the supplied component at the supplied location/rotation, and determine the set of components that it overlaps.

Public function Const

bool

 

ComponentOverlapMulti

(
    TArray< struct FOverlapResult >& O...,
    const UWorld* InWorld,
    const FVector& Pos,
    const FRotator& Rot,
    ECollisionChannel TestChannel,
    const FComponentQueryParams& Param...,
    const FCollisionObjectQueryParams&...
)

Test the collision of the supplied component at the supplied location/rotation, and determine the set of components that it overlaps.

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